

He did however find an incredible trick in yavin_trials which I've used in this run and is described later. Furthermore, I saw on the forums that LLCoolDave since his speedrun from 2005 had made attempts at finishing a new run but never finished. I saw fit to incorporate these findings of his in my own run, with some modifications where appropriate. Specifically, credits go to LLCoolDave for a rough draft of a good speedrun – his speedrun from 2005, that is, which includes 'the corner jump' in ns_streets, the shortcut to Lando in ns_hideout, 'the climb' in cairn_bay, 'the laser skip' in cairn_reactor, and finally the concept of getting onto the Doomgiver in cairn_dock1 much earlier in the level than you're supposed to. That said, I didn't invent everything in this speedrun myself – that's far from the case: The findings were numerous, and as I kept looking I found even more ways to improve both general movements and level routes. I started playing through levels to see if there were any more possible shortcuts/tricks that were not included in LLCoolDave's run, and I practised strafe jumping which was different from strafe jumping in the multi-player game (actually, I think bunnyhopping is a more accurate term for the speed jumping done in single-player, since it isn't technically pure strafing). I enthusiastically watched LLCoolDave's run and was at one time amazed by all of his findings – including the canyon jump that I too had tried – but at the same time I found that his movements were slower than what was possible, and that he spent excessive time on getting weapons and other dispensable stuff. I wondered if a run of JK2 had been made, and to my excitement a search quickly led to LLCoolDave's Padawan run on SDA from 2005. I started becoming curious about how fast this game could be completed, and I suddenly came to think of some of the impressive speedruns I had seen previously, especially runs of Half-Life. The first one I found was the canyon jump in kejim_post which shortened the level by a huge factor.

I believe it was in April 2012 that I first started looking for shortcuts and tricks for completing the levels faster. Although I pretty much stopped playing single-player after I completed it the first few times and then switched to the very brilliant and addictive multi-player game, I revisited the single-player version again in recent time – this time as a quite experienced strafe jumper and Jedi slayer thanks to extensive multi-player adventures. I've loved this game ever since its release in 2002, both the single-player and the multi-player versions.
